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Explore how Unreal Engine is revolutionizing animation workflows in this 47-minute conference talk from Unreal Fest Stockholm 2025, specifically designed for keyframe animators and motion editors. Discover Dimension Studio's filmmaker-first approach to producing animated films through real-time animation techniques that break away from traditional linear animation processes. Learn from Raoul Cacciamani as he demonstrates how Dimension's unique methodology removes barriers commonly found in conventional animation workflows, dramatically reducing lengthy review processes and enabling creators to experiment more freely by failing faster. Examine practical examples of how real-time workflows are being implemented across multiple projects, with particular focus on the development of Dimension Studio's original IP animated feature 'Gone, Bananas'. Gain insights into how this innovative approach transforms the animation production pipeline, empowers filmmakers with greater creative flexibility, and accelerates the overall development process through real-time feedback and iteration capabilities.
Syllabus
Disrupting the Traditional: The Unreal Evolution of Real-Time Animation | Unreal Fest Stockholm 2025
Taught by
Unreal Engine