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Explore use cases and delve into the technical aspects of integrating generative AI within game titles to enhance player experiences in this 40-minute conference talk. Gain a comprehensive guide on architecting games for scalability and resilience, and acquire valuable tips for future-proofing development to stay ahead in the dynamic gaming landscape. Presented by Ishan Sharma, Senior Product Manager for GKE, AI Infrastructure, and Google Cloud for Games at Google Cloud, this Unite 2024 session focuses on critical decisions in live services, generative AI, and beyond, providing insights into infrastructure architecture for game developers.
Syllabus
Critical decisions – Live services, generative AI, and beyond | Unite 2024
Taught by
Unity