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Learn about accelerating game builds using Horde, a CI/CD automation tool purpose-built for Unreal Engine, in this 42-minute conference talk from Unreal Fest Seattle 2024. Discover the powerful features of Horde, introduced with Unreal Engine 5.4, and gain insights into how Epic Games implements Horde on AWS for their internal development processes. Explore practical implementation steps using the open source Cloud Game Development Toolkit and understand why Horde is becoming the preferred choice for CI/CD workflows in Unreal Engine-based game development studios.
Syllabus
Building Games with Unreal Engine and Horde on AWS | Unreal Fest 2024
Taught by
Unreal Engine