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Overview
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Join Camille Kay, Technical Artist on the Developer Relations team at Epic Games, for this 1 hour 31 minute Inside Unreal talk focused on how tech artists can implement meaningful accessibility changes in game development. Learn from her diverse experience spanning indie to AAA game development as she shares her passion for empowering developers through art, technology, and inclusive design. Presented as part of Accessibility Week, this session offers valuable insights for making games more accessible beyond standard approaches. Access additional resources through the provided link collection to further enhance your understanding of inclusive game design techniques.
Syllabus
Beyond Average: How Tech Artists Can Make Games More Accessible | Inside Unreal
Taught by
Unreal Engine