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Explore techniques for creating robust game AI and learn best practices for debugging and testing in this 2017 GDC session. Join Emil Johansen, Dave Mark, Sergio Ocio Barriales, and Mike Robbins as they discuss strategies to reduce AI brittleness and improve overall game behavior. Gain insights into effective methods for developing, testing, and refining artificial intelligence systems in video games to create more engaging and realistic gameplay experiences.
Syllabus
Behavior is Brittle: Testing Game AI
Taught by
GDC