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Learn how to implement A* Pathfinding in Unity with this 25-minute video tutorial. Explore the inner workings of the algorithm through visual demonstrations. Dive into creating a grid system, implementing the A* algorithm, calculating costs, handling neighbors, and finding optimal paths. Apply the knowledge to move units across the grid and test the pathfinding functionality. Access additional resources, including project files and utilities, to enhance your learning experience. Gain valuable insights into game development techniques and expand your Unity skills with this comprehensive guide to A* Pathfinding.
Syllabus
Intro
Demo
Algorithm
Grid
Pathfinding
Costs
Neighbors
Cycle
Testing
Finding a Path
Moving a Unit
Testing the Unit
Conclusion
Taught by
Code Monkey