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Explore the fundamentals of 2D sprite transformations using matrices, covering rotation, translation, scaling, and shearing techniques. Dive into practical implementation with source code examples, and learn how to apply these concepts to create dynamic and visually appealing 2D graphics. Gain insights into drawing sprites, handling bounding boxes, and structuring a complete program for sprite manipulation.
Syllabus
Intro
Rotation
Drawing the sprite
Implementation
Additions
Bounding Box
Program
Taught by
javidx9