Overview
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The Unreal Engine Advanced Projects & FX Game Design Specialization equips learners with the technical and creative expertise to design, develop, and optimize professional-level games. Learners will master advanced visual effects, player-centric gameplay systems, and interactive UI elements while building immersive 3D projects. Courses cover designing a 3D Pacman game, implementing maze-based AI-driven mechanics, and constructing cinematic, performance-optimized environments. By completing this hands-on program, learners will gain the skills to produce polished, engaging games using Unreal Engine’s Blueprint scripting system.
Syllabus
- Course 1: Unreal Engine: Master Advanced FX & Gameplay Design
- Course 2: Unreal Engine 3D Pacman: Design, Build & Animate Game
- Course 3: Unreal Engine Game Design: Build, Implement & Optimize
Courses
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Build a complete Pacman 3D game while developing practical Unreal Engine 4 game development skills. In this hands-on course, you'll progress through every stage of creating a playable game, from project setup and level design to blueprint scripting, player movement, enemy behavior, animations, and gameplay effects. You'll begin by organizing your project, integrating assets, constructing maze environments with geometry and materials, and refining the game world with lighting and sound. As the course advances, you'll create Player, Enemy, Game Mode, and collectible Blueprints, implement pellets, power pellets, fruit collectibles, custom camera systems, and core gameplay logic. You'll also design character animations, responsive movement, collision interactions, visual and audio effects, and speed boost mechanics that enhance gameplay. Designed for aspiring game developers, Unreal Engine beginners, and intermediate learners, this course emphasizes learning by building a complete project. Each module includes practice and graded quizzes to reinforce key concepts as you progress. By the end of the course, you'll be able to design a Pacman 3D environment, implement Blueprint-based gameplay systems, create animated player interactions, and develop a fully functional game using Unreal Engine 4.
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Bring your maze-based game to life by learning how to design, implement, and optimize gameplay systems in Unreal Engine using Blueprints. In this hands-on course, you'll build a complete game experience while developing practical skills in gameplay logic, enemy AI, navigation, and user interface design. You'll begin by creating core maze functionality, including dynamic actor population, teleportation systems, win conditions, and gameplay balancing. As you progress, you'll implement teleport zones, enemy placement, player death sequences, and respawn systems to create engaging gameplay. The course then explores enemy AI through vulnerability states, phased behaviors, respawn logic, and audio integration to improve game flow. Finally, you'll build navigation meshes, configure AI pathfinding and child blueprints for enemy variations, and design a responsive HUD that displays real-time gameplay information. This course is ideal for learners who want practical experience building interactive gameplay systems in Unreal Engine. By the end of the course, you'll be able to create, customize, and optimize a polished maze-based game featuring AI-driven navigation, dynamic gameplay mechanics, structured enemy behaviors, and a professional HUD using Unreal Engine's visual scripting tools.
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Build advanced gameplay systems and visually immersive experiences in Unreal Engine using powerful Blueprint scripting and dynamic material workflows. In this course, you'll learn how to create holographic materials, cinematic transition effects, interactive UI, stylized shaders, environmental VFX, spline-based systems, and responsive character mechanics. As you progress through eight structured modules, you'll design dynamic materials, implement combat effects, develop Blueprint-driven interactions, build navigation and menu systems, create particle effects, and integrate advanced movement mechanics including climbing, swinging, bullet time, and animation synchronization. You'll also optimize assets and gameplay interactions to create polished, responsive game experiences. This course is ideal for Unreal Engine developers who want to expand their Blueprint and gameplay design skills while creating professional-quality visual effects and interactive systems. Through hands-on lessons, structured practice, and graded assessments, you'll gain practical experience building advanced materials, gameplay mechanics, and immersive player interactions that can be applied to your own Unreal Engine projects.
Taught by
EDUCBA