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Learn how to use InfraWorks to model and design terrains, buildings, roads, and more in the context of an overall infrastructure design project.
Syllabus
Introduction
- Animating infrastructure in InfraWorks
- Working with InfraWorks and Twinmotio
- Preparing a model for export to Twinmotion
- Interface and navigation controls
- Importing a model into Twinmotion
- Working with the model in Twinmotion
- Understanding project options and settings in Twinmotion
- Cleaning up a Scenegraph: Part 1
- Cleaning up a Scenegraph: Part 2
- Setting localization preferences
- Adding a terrain
- Sculpting a terrain
- Changing pond surface material
- Sculpting beneath a pond
- Working with ground materials
- Working with vegetation
- Working with buildings
- Working with glass and doors
- Working with lights
- Basic road materials
- Using decals on a road
- Add decals to a user library
- Decal drawing order
- Parking decals
- Adding city furniture
- Adding parking barriers
- Adding a vehicle path
- Creating a custom vehicle path
- Custom path options
- Next steps
Taught by
Lynda Sharkey