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Become a Unity Certified Associate and show employers you have the Unity skills they're looking for. Study for the Fundamentals portion of the Unity certification exam.
Syllabus
Introduction
- Fundamentals
- Companion files
- Introducing Unity
- Installing Unity
- Creating projects
- Render pipelines
- Working with the interface
- Scene vs. game mode
- Adding and removing GameObjects
- Viewing in the Scene Tab
- Transforming game objects
- Object Inspector and components
- Hierarchies
- Snapping
- Play Mode tint
- Packages
- Asset Store
- Importing assets
- Folders and organization
- Creating a project
- Adding controls
- Building a scene
- Testing and prefabs
- Post-processing with volumes
- Building and deployment
- Next steps
Taught by
Alan Thorn