Overview
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This Specialization is intended for aspiring 3D artists, Blender beginners, and creative professionals seeking to develop practical 3D modeling, procedural design, and character creation skills. Through three courses taught by Monica Trochez-Hayes, Ken Mbesa, and Jean Cavalcante, you'll learn Blender fundamentals, Geometry Nodes, and stylized character modeling while completing hands-on projects that prepare you to create polished 3D assets and confidently continue your Blender learning journey.
Syllabus
- Course 1: Introduction to Blender 3D: Beginner’s guide to 3D modeling
- Course 2: Geometry Nodes for Beginners in Blender
- Course 3: Create Your First 3D Cat Character With Blender 3D
Courses
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By the end of this course, you will be able to model a complete stylized 3D cat character in Blender, create expressive facial features, and prepare your model for a polished final render. Guided by instructor Jean Cavalcante, you'll learn a beginner-friendly character creation workflow while building an adorable kawaii-inspired cat from start to finish. Designed for aspiring 3D artists, Blender beginners, and anyone interested in character modeling, this course takes a project-based approach that helps you develop practical skills as you create. You'll build the cat's body, paws, ears, eyes, nose, mouth, whiskers, and eyebrows before bringing your character to life with lighting, materials, and render settings. Along the way, you'll gain confidence navigating Blender's modeling tools and understand the complete process of creating a simple stylized character. This course is ideal for learners who have a basic familiarity with Blender's interface and navigation and are ready to apply those skills to their first complete character project. With downloadable project files and step-by-step guidance, you'll finish the course with a charming 3D cat and a solid foundation for creating your own stylized characters in Blender.
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By the end of this course, you will be able to explain the core concepts behind Geometry Nodes, build procedural systems using points, instances, and transforms, interpret node-based workflows with confidence, and create your own Geometry Nodes setups in Blender. Guided by instructor Ken Mbesa, you'll learn Geometry Nodes through a unique visual framework called the Spaceship Docking System, a beginner-friendly approach that replaces confusion and memorization with clear, intuitive understanding. Rather than focusing on which nodes to connect, this course helps you understand why connections work. Through practical examples and visual metaphors, you'll explore position vectors, attributes, procedural thinking, and the underlying patterns that appear throughout Geometry Nodes. By learning these foundational principles, you'll gain the confidence to read, modify, and build node networks on your own. This course is designed for Blender users who are new to Geometry Nodes, as well as artists who have experimented with node-based workflows but want a deeper understanding of how the system works. To be successful in this course, you should be comfortable navigating Blender and have a basic understanding of the software's interface and 3D workspace. No prior experience with Geometry Nodes is required.
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Introduction to Blender 3D: Beginner’s Guide to 3D Modeling is the perfect starting point for anyone curious about creating 3D art. Guided by instructor Monica Trochez-Hayes, you'll build a strong foundation in Blender while creating your very first 3D project from start to finish. By the end of this course, you will be able to navigate Blender’s interface confidently, move around the 3D viewport, use essential modeling tools, manipulate primitive shapes to create more complex objects, and apply basic materials to your models. You'll also gain an understanding of lighting, cameras, and rendering as you complete a fully modeled toy train and produce a high-quality rendered image of your work. What makes this course unique is its beginner-friendly, hands-on approach. Rather than overwhelming you with advanced concepts, Monica focuses on the practical skills you need to start creating in Blender right away, sharing useful shortcuts, workflows, and tips from her professional experience. This course is designed for complete beginners and aspiring 3D artists with little or no prior experience in Blender or 3D modeling. To be successful, you should be comfortable using a computer and have access to a device capable of running Blender 2.9 or later. No previous 3D design experience is required.
Taught by
Skillshare